#I'm still SO proud of this one!!
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huilinarts · 9 months ago
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First post of my recently restarted blog! Hoping to be more active now that it's my only blog! :)
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lylahammar · 9 months ago
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IT'S FALIGON DAY BABYYYYYY I'VE BEEN DREAMING OF THIS DAY SINCE 2018 WE'RE POPPIN MASSIVE BOTTLES 🥳🎉🐉🍾🍻🔥
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poorly-drawn-mdzs · 6 months ago
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With the end of season two comes a second redraw!
[Nov 2022] [June 2023] [June 2024]
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axiliern · 9 months ago
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yuri so good they made them straight
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kaleidochimera · 5 months ago
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The Loop Dialogue Spreadsheet
RELEASE 1.0 BABY!!!!!!!
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SHEETS LINK
WEB LINK (I don't recommend this one, but it's also here)
✦ WHAT IS THE LOOP DIALOGUE SPREADSHEET? ✦
As I'm sure you could guess by the name, this sheet is a compilation of (to my knowledge) all of Loop's dialogue in the game, sorted into tabs for easy access.
✦ WHAT DIALOGUE IS ON THIS SHEET? ✦
Currently, the sheet is divided into:
Generic dialogue - Dialogue for starting and ending a conversation with Loop, calling them, basic dialogue options
"What should I do next?" - Loop's advice regarding story progression.
"Let's talk about something..." - Optional conversations with Loop, relating to the "Behind the Scenes" achievement, also known simply as "loop chats"
"I had a question about..." - Loop's advice regarding sidequests
Predialogue - Automatic conversations with Loop preceding the regular dialogue options
Tutorials - Occasions in which Loop gives information to Siffrin in brackets.
Item interactions - Loop's reactions to using Souvenirs near them, as well as to using Your Dagger near them
Story events - Loop's introduction, Beginning of ACT 3, Loop hangout, Forgetting Mirabelle's name random event, ACT 5 Loop confrontation, and the Epilogue
(...plus the intro, where the key comes from)
✦ WHY USE YOUR SHEET? ✦
So you can be obsessive over Loop the same way I am (◕‿◕)
Also so you can take screenshots and see stuff you missed! Yippee!
Anyways, with that out of the way, thank you to anyone who has helped with this project along the way, ESPECIALLY @felikatze and his script project. 💖 You're free to copy anything out of this sheet without credit because, well, I didn't write any of this dialogue.
Fair warning ahead of time that this sheet contains unmarked spoilers for the entire game, including several optional achievements.
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remnantglow · 7 months ago
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made a murderbot cosplay for a con last week!
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somnimagus · 1 year ago
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My page for @kairizine. It was such a huge honor to be part of this wonderful book with everyone, I had so much fun!
[id in alt!]
#kingdom hearts#kh#kh kairi#kh xion#kh namine#i don't really feel proud of my own stuff usually but#i really think this is the drawing i'm most proud of from this past year!! it made me think 'oh maybe i can draw' haha#i'm still kinda bad with colors but something clicked with this one. and i feel like i got the sentimental feeling i wanted!#ooh but this project's about flower symbolism so ramble incoming:#protea symbolizes resilience transformation and diversity; hollyhock means 'please remember me.'#so my general theme was finding a sense of self.#these 3 have struggled with finding their own identity; they tend to get left behind both in-universe and in general plotwise#and naminé and xion both resemble kairi and were overshadowed by her memory. but i feel like all 3 have transformed into their own people#xion and naminé have their faces covered partially by hollyhock to show their wish to be remembered for who they are-#instead of the parts that they share with someone else#and the protea bouquets show how they each held on and resiliently grew into their own person despite it all#i put a little swervy path on the hill behind kairi to give that hopeful sense of growth and moving forward. it's a little hard to see#hopefully that makes sense! i really love symbolism but i think in visuals so i'm really bad with words#but gosh working with everyone on this project was so fun. it was like impossible not to get swept up by the team's hype for this zine#i need to hunt down everybody's work and rb it#ohh and everybody's flowers are so crisply drawn it's insane!! i think if i lined all these flowers and leaves i'd die haha#fan art#my art#project stuff
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vibingncrying · 2 months ago
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"You're meant to be here" edit:
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On my way to edit my favorite scenes into existence cuz I'm too impatient to wait 10+ years till it's out
(I take requests in case someone feels the same)
Panel used:
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Some versions with text:
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the-knight-of-the-stars · 2 months ago
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Pan de muerto
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dazais-guardian-angel · 7 months ago
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Dazai Osamu and the Dark Era: the visual novel (a fan project)
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On a whim, I've decided to finally just publicly release this project that I've had laying around for two years at this point, for Dazai's birthday today. It was originally made for my very dear friend @letmereachforthestars , when I first introduced her to the series and wanted her to be able to read my favorite BSD light novel in an easier-to-read format. You need a computer to be able to play. The details and links are under the cut:
If you've never played a visual novel before, it's basically a novel in the form of a video game. Text will appear line by line, one a time on the screen, and it will be accompanied by relevant background visuals, music, and sound effects, to make the reading experience more immersive, and more stimulating than just reading from a book. Some visual novels have actual gameplay elements to them, and some are just books and nothing else (oftentimes dating sims/choose-your-own-adventure novels), the latter of which this is. If you've played the mobile game Bungou Tales/Mayoi, the story sections of that game are basically mini visual novels.
This game was made with screenshots and music from the anime, sound effects from the anime and Bungou Tales and free sound effect online sources, as well as graphics and fonts and other assets from Bungou Tales and other official BSD art (particularly the official anime soundtrack cd covers). The script is taken entirely from the official Yen Press translation of Dark Era, with the exception of about two or three iconic lines that I used different translations of because I felt like they had more impact. Additionally, at the very, very end, I added on the original ending scene from the Dark Era stage play and wrote a few fanfic lines of my own to accompany it you can tell because they are very cringe and don't match Asagiri's writing style.
Before playing the game, there are a few very important things to keep in mind; PLEASE read all this:
I am not a professional in the slightest. I took some coding classes in high school, and have some photoshop skills (when it comes to the design elements of the menus), but for the most part the former wasn't much help here; this was my very first time ever using the Renpy engine, and I made this entirely from scratch. I used my knowledge of playing other visual novels to emulate the kinds of effects and timing that is typical for these games, and I think it turned out pretty well all things considered, but it's still very amateur. This is most evident in the sound effects. The sound effects have no volume consistency between them, and some of them, particularly the gun/battle sfx, can come on very suddenly and be loud. I highly, HIGHLY encourage going into the settings and turning down the sound effects volume (the music should be fine), so that you're not startled by certain sounds when they happen, and for a lengthy time. I wouldn't blame you if you decide to turn the sfx off entirely if's too distracting, honestly 🫠 I am no expert in sound files equalizing and making sound files loop seamlessly, so this was by far the most tedious and frustrating part of the process of making this for me. Hopefully it doesn't ruin the game or break immersion too much if you decide to leave them on (I hope you do, for the rain and clock sounds at least, but again I wouldn't blame you if you can't).
Dark Era is the most faithful light novel adaptation in the anime, but there are still a handful of scenes, mostly fight scenes, that got shaved down significantly. Because of this, there are numerous occasions where I had to simply linger on a black screen or the same screenshot for a long period of time, while tons and tons of narration happens, because there's simply nothing I can show to accompany said narration. This is not ideal, but unfortunately I didn't have much else of a choice in those instances, so I hope it's not too distracting. There are also a few instances of straight-up inconsistencies between the novel and the anime (ex. the fight between Oda and Akutagawa happens in the woods in the novel, but in the anime it's still right outside the art museum), so sometimes what you're reading won't quite match the screenshots I use. Fortunately it's never anything major, but it does happen.
There will sometimes be long, unchanging black screens. Don't worry, the game isn't broken; just wait long enough and it will continue.
Sometimes, a character will get cut off when speaking, and when that happens the dialogue will auto-force to the next line. If you didn't get a chance to see what was said before, check the text backlog/history (in the menu or the H key).
Last but not least, this game was made with the default text speed in mind. Meaning, that when it comes to certain specific scenes, the mood/tone of them, made up of the timing of music, transitions, sound effects, etc, all of it was arranged around the speed at which things progress when using the default text speed. I completely understand if you can't, but if at all possible, please try not to change the text to go too much faster or slower, especially faster, because certain scenes will lose a lot of impact otherwise. If you already know Dark Era, you probably have an idea of some of the scenes I'm referring to. At the very least, during the more high-stakes/intense scenes, please try to play through those all at once without stopping, for the greatest impact based on how I designed the game, and only pause/quit during the slower scenes. There are specific moments that I'm really proud of how they came out, and I'd like for them to have the maximum impact that I intended :') (also note that if you make the text appear instantly, the cut-off dialogue mentioned above simply will not appear at all, and you won't even know to look back for them, so please refrain from making the text instant at the very least)
Ignore the cringe sappy final message
...I think that's everything. With all that out of the way, here are the links for both PC and Mac:
Download the PC version
Download the Mac version
This was a passion project for me for a good many months back in 2022. It started out just as a gift for my friend, but in the end I was really satisfied with how it turned out, despite how tedious and frustrating it was to work on. I've been hesitant to share it with the fandom for all this time because I kinda doubt anyone would really be interested in something like this especially since it's not stormbringer or beast, but someone on discord who tried it told me that I should share it, so here it is. I'm sharing it not just because I'm proud of my work, but because Dark Era is a truly amazing light novel — underrated, in my opinion (yes, I said what I said) — and far better than the anime adaptation, as good as that is, and I want more people to read it. If reading the books is hard for you and you've never read Dark Era before, if I can help just one more person to read it with this, I'll be happy, and consider my job done. 💖
I so desperately want to make more of these visual novels for the other light novels, but sadly, some of them simply aren't possible thanks to how many scenes are missing from the anime, like with Entrance Exam in particular. I've also been waiting with vain, thin hope that Bungou Tales will eventually reach seasons 3 and 4, so I can use their Fifteen and Untold Origins title screens like I did here, if those ever exist. However, I'm also held back thinking about certain scenes that would require some redrawing/drawing additional details to match what's written in the novels. If anyone has any ideas on things I could do to possibly get around these issues, or just thoughts in general about how the other light novels might be tackled, or if you're an artist who can recreate the anime's style and takes commissions/knows someone who does, I'd absolutely love to hear from you! As well as any advice/help on how I can smooth out/improve this project here!
Anyway, sorry for the long wall of text. Thank you for reading all this, if you did, and if you do try the game, please let me know your thoughts; I crave any and all feedback. 💙✨
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elodee · 8 months ago
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HERMIT A DAY MAY - DAY 18
JoeHillsTSD x Where the Sidewalk Ends
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For Joe Hills I chose Where the Sidewalk Ends by Shel Silverstein!
I loved this book along with A Light in the Attic when I was a kid. It was one of my earliest exposures to poetry and since Joe is a poet himself, I thought this would suit them well!
In addition to doing a drawing for Joe, I also tried my hand at an original Joe Hills poem in the style of Silverstein. Writing poetry is pretty far outside of my usual wheelhouse, so I hope it turned out suitably Silverstein-esque! I'm proud of it regardless. :)
Here is the text of the poem:
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JOE HILLS
A puppet is Juppet
A felt little guy
That felt is swell
And svelte
And blue as the sky.
But try as I might
I can't help but think
All that felt
Must swelt
In a Nashville July!
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To learn more about Where the Sidewalk Ends and see my style references, continue below the cut!
(Happy Hermitcraft stream weekend! A fine weekend to donate to Gamer's Outreach)
Where the Sidewalk Ends is a 1970s book of poetry by Shel Silverstein. Each poem is accompanied by a whimsical ink drawing also done by Silverstein.
The poetry is fantastical and imaginative, often written from a child-like perspective. Though the poetry sometimes touches on darker themes, it does so from a thoughtful place and the collection is enjoyable for people of all ages.
Even if you aren't someone who likes poetry, I highly recommend picking up Where the Sidewalk Ends or A Light in the Attic. They are both wonderful.
Style references:
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Every poem in the book has a cute drawing to accompany it. Here is the poem from the above image:
THE ACROBATS
I'll swing
By my ankles,
She'll cling
To your knees
As you hang
By your nose
From a high-up
Trapeze.
But just one thing, please,
As we float through the breeze-
Don't sneeze.
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The illustrations for Where the Sidewalk Ends are whimsical with sparse, stippled shading and cartoonish characters
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The lineart of these drawings is thick and a little messy but still easily readable even when the subject of the drawings is unusual (which is pretty much all of them)
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kagooleo · 5 months ago
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here's a finished belated bday comm for @wyvernity of their soulsilvershipping :D!!! I was honestly really happy with the turnout for the piece so I did go a lil ham on their faves (~ ̄▽ ̄)~
i've still got 2 commission slots open on my kofi for both chibi and sketch pieces if anyone is interested :V
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hyakunana · 26 days ago
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Kekera, please 🤫 they're having a moment
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And a little unplanned extra 🗣️
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lez-bichi-lover · 20 days ago
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Had the pleasure to draw ✴︎@dairyfreenugget✴︎ for this famly portrait of the Pale King and his Knight! This one is one of its kind, I haven't worked with funds in a while and the results left me satisfied. It's full of detail and yet so fun to handle
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⬇️ PROGRESS & CONCEPTS ⬇️
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Due to some inconsistency on color display, I made two versions of which I consider the second one the actual desired look
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critter-of-habit · 1 month ago
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My garden's progress! Exactly one month between each photo <3
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vellichorom · 10 months ago
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in which the narrative goes for the throat; A LONG OVERDUE TECHNICAL COMMISSION FOR @maryyyy8 / @maryssecretblog! MORE toxic yuri for the soul!
BONUS:
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in which the narrative forgets backing someone into a corner might prompt some backlash,
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